About this map
An Enshrouded interactive map of all of Embervale for 1.0, Cinder's Cradle included, placed from the game files. It shows every Shroud Root (60, 1 skill point each) and Elixir Well (18, 3 each), 63 Flame Shrines, Ancient Spires, dungeons, 3,438 chests and containers and 20,033 creature spawn points. Plan what to spend those points on in the skill tree planner.
Quick links: Shroud Root locations · Elixir Well locations · Flame Shrines and Ancient Spires
What's on the map
- Flame & travel: Flame Shrines (63), Ancient Spires (8), Cinder's Cradle (2), Elixir Wells (18), Shroud Roots (60), Ancient Obelisks (14), Gem Forges (21)
- Dungeons: Night Sanctums (30), Ancient Vaults (26), Temples & small dungeons (37), Shroud Lairs (15), Hollow Halls (6), Hidden Tombs (4)
- Locations: Camps & outposts (92), Landmarks (67), Small camps & ruins (44), Caves (55), Farms (37), Mines (21), Balefire forts (9)
- Quests & collectibles: Lost souls (8), Music & instruments (14), Quest search areas (89)
- Creature spawn points: placed (12,401), night spawns (6,341), doors and triggers (1,291)
- Chests & containers: chests (3,142), containers (296)
FAQ
Is there an interactive map for Enshrouded 1.0?
Yes. This map is built from the Enshrouded 1.0 game files and covers all of Embervale, including Cinder's Cradle: 740 places in 23 categories, 20,033 creature spawn points and 3,438 chests and containers.
How many Shroud Roots and Elixir Wells are there?
The world has 60 Shroud Roots worth 1 skill point each and 18 Elixir Wells worth 3 each, 114 skill points in total. Add the 98 points from levelling to 50 and you get 212.
How do I show only Shroud Roots or Elixir Wells?
Open /map/?show=root for Shroud Roots, /map/?show=elixir for Elixir Wells, or /map/?show=root,elixir for both. The Share button copies a link to your current view and filters.
Where does the map data come from?
Every marker is placed from the game's own world data at its in-game coordinates (world metres, x east and z north, 0 to 10,240). Category names are ours; the game has no name for most marker types.